Marshall your forces and draw your steel--the legendary Fire Emblem series has
arrived on the Game Boy Advance! Fire Emblem's addictive combination of strategy
and role-playing has made the series a massive hit in Japan since the 8-bit days
of the NES. Nintendo and Intelligent Systems, the designers of Advance Wars,
have teamed up to bring gamers outside Japan an all-new Fire Emblem game. Put
your skills as a military strategist to the ultimate test on the field of
battle!
Superior strategists will gauge the strengths and weaknesses of their
enemy before the battle begins and choose the best troops to field. Swoop from
the sky with your Pegasus Knights or strike with a phalanx of armored
juggernauts to crush enemy opposition. Every battle can be fought
differently--as the tactician, it's up to you to decide how, when and where to
attack.
Fire Emblem's deep story line is heavy on royal intrigue and backstabbing. As
your quest progresses, more of the tangled plot will unfold and the ranks of
your army will swell with fresh recruits. Complex relationships between the
characters will be revealed, which can make for some unique bonds. Some soldiers
are motivated by honor and good, others seek riches, but all of them are at your
command.
Bottom Line
With dozens of soldiers, weapons and magic spells at your service, Fire Emblem
equips you with everything you need to dominate the battlefield. Though the
series has spanned many years in Japan, this new Fire Emblem is a fresh
adventure that doesn't require any knowledge of the previous games. Its
easy-to-learn controls make Fire Emblem an excellent choice for even the most
novice armchair tacticians, while the underlying complexity makes it the
can't-miss GBA game of the year for even the most battle-hardened veterans.
As with the previous Fire Emblem, there are legions of unique character classes
in the game: Each character has a unique set of skills, shaping the way in which
you play the game. You can decide which characters to use, giving you more
control over your strategic approach. This game includes brand-new character
classes and introduces a new way of changing your character classes, opening up
new strategic possibilities: Players can choose how to develop their characters
and what types of units to focus on.
New units include the axe-wielding great knight; the summoner, who can call
monsters into battle; the mage knight, who can use both weapons and magic; and
many more. For the first time, Fire Emblem: The Sacred Stones features some
traditional fantasy monsters, from skeletons to zombies, from gargoyles to
gorgons ?€“ these monsters generate new challenges for experienced players.
Taking a cue from traditional role-playing games, this installment of Fire
Emblem gives players the opportunity to gain experience and build their units?€?
levels endlessly by fighting in new monster battles. As a result, the game not
only gives new players the opportunity to practice and improve, but also gives
advanced players the chance to develop their characters to suit their playing
styles. This feature gives players of this Fire Emblem much more flexibility in
developing their units.